This is my demo reel done at Think Tank Training Centre. The idea was to create a larger scale asset with some complexity, specially focusing on hard surface modeling, and texturing.
Programs used were Maya for modeling, Mari and Photoshop for texturing, Z-brush for sculpting work, and V-Ray for look dev and rendering.
This is part one for this project, I’m really excited to get the second part featuring the interior done soon.
1967 Mustang GT500