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Mustang GT 500

This is my demo reel done at Think Tank Training Centre. The idea was to create a larger scale asset with some complexity, specially focusing on hard surface modeling, and texturing.

Programs used were Maya for modeling, Mari and Photoshop for texturing, Z-brush for sculpting work, and V-Ray for look dev and rendering.

This is part one for this project, I’m really excited to get the second part featuring the interior done soon.

1967 Mustang GT500

Mustang GT500

Mustang GT500